Thread: blender
View Single Post
Old 06-24-2020, 11:17 AM   #25
Urban Dialect
Senior Member
 
Urban Dialect's Avatar
 
Join Date: Jan 2013
Posts: 450




Rep Power: 2172676
Urban Dialect has a brilliant futureUrban Dialect has a brilliant futureUrban Dialect has a brilliant futureUrban Dialect has a brilliant futureUrban Dialect has a brilliant futureUrban Dialect has a brilliant futureUrban Dialect has a brilliant futureUrban Dialect has a brilliant futureUrban Dialect has a brilliant futureUrban Dialect has a brilliant futureUrban Dialect has a brilliant future
Default

well damn, it's a lot harder than it needs to be...so.. with these models, i'm going to have to edit them, or have a couple of edited versions of them saved as an fbx.file

close up camera shots and slow motion effects need to show the punch pulling the skin and tearing it as the fist connects with the face.

so I have to animate that....

Then have a different model come in with his face all fucked up as I continue the fight scene.

OR I can be lazy, and not do it...but i'm an artist - damn it.
I guess I can do a rough scene with no damage, and come back and edit it in, but then i'm going to have to learn how to edit out a model with a new one and assign animation to it...

the lazy way sure looks good right now

Last edited by Urban Dialect; 06-24-2020 at 11:20 AM.
Urban Dialect is offline   Reply With Quote