View Single Post
Old 03-13-2013, 04:19 PM   #20
bleak
yeet
 
bleak's Avatar
 
Join Date: Mar 1993
Posts: 3,956
Battle Record: 20-34


Champed
- 1-2 Punch League

Rep Power: 17624436
bleak has a brilliant futurebleak has a brilliant futurebleak has a brilliant futurebleak has a brilliant futurebleak has a brilliant futurebleak has a brilliant futurebleak has a brilliant futurebleak has a brilliant futurebleak has a brilliant futurebleak has a brilliant futurebleak has a brilliant future
Default

I throw Viper in there too for nostalgic purposes. That's who I played with on SF growing up, almost exclusively. And yes, you are correct in that the mobile characters can take Wesker out. If I get someone in a combo at the right time, however, it's a wrap. I also use my teammates to take out the Vergils and Zero type fighters. If Nemesis gets one in the air, I have learned how to juggle with him. and his juggles take a fuck ton of health down. Jill is one of the fastest characters in the game if you learn how to employ her speed boost. She also has a pseudo teleport. A lot of times I'll just keep Wesker in tho. His teleport, when used effectively, can be a thorn in any character's side.

I hate fighting a good Doom, btw.
__________________
Quote:
Originally Posted by takem2school View Post
Me vs you only if that’s what it takes.

Battle to the death
like a woolah what it do to one’s medulla oblongata- revenge of Montezuma on a blotter
bleak is offline   Reply With Quote